Interactive Rendering of Complex Landscape Scenes
This project is part of a larger cooperative research project which aims at a system for interactive 3D landscape visualization either in map view or out of a stroller's view. One team at ZIB and the University of Konstanz is developing a 3D player for interactive rendering of complex landscape scenes. In order to attain the demanded real time visualization algorithms have to be developed that
- synthesize realistic vegetation complexes from GIS- and planning data,
- reduce and properly depict highly complex geometry data,
- interactively render the landscape scene in varying levels of detail and graphical styles.
Further information is available in the detailed project description.
Leibniz-Centre for Agricultural Landscape Research (ZALF), Müncheberg, Institute of Land Use Systems and Landscape Ecology (A. Werner)
Hasso-Plattner-Institute for Software Systems Engineering (HPI), University of Potsdam, Chair Computergraphical Systems (J. Döllner, K. Baumann, H. Buchholz)
University of Konstanz, Dept. of Computer and Information Science, Chair Media Informatics (O. Deussen, C. Colditz)
05/2002-10/2005 (project Lenné3D), 01/2004 - 12/2006 (PhD scholarship L. Coconu)