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IEEE/EG International Symposium on Volume Graphics
10 11 August, 2008 (co-located with SIGGRAPH 2008)
Los Angeles, CA, USA
CALL FOR PAPERS
Volume graphics deals with the analysis, synthesis and presentation of volumetric phenomena, both
static and time-varying. Specifically, it includes topics related to the acquisition, reconstruction and
transformation of volume data as well as feature analysis, information extraction and rendering.
Research papers are solicited that present original, unpublished results concerning all aspects of volume
graphics. We especially invite research contributions that report computational techniques derived
from existing knowledge in numerical analysis, signal processing and statistical modeling. Furthermore,
papers are solicited which demonstrate the efficacy of the methods of volume graphics in enhancing
practices or understanding of specific applications.
The accepted papers will be published by Eurographics Publishing in cooperation with VGTC
Publishing. A selected number of the best papers will be further invited to submit an extended version
to the
IEEE Transactions of Visualization and Computer Graphics.
For paper preparation please refer to the detailed guidelines.
VG'08 and PBG'08 will organize a joint track on 'Sample-Based Graphics" to
evaluate this as the umbrella topic under which the two symposia will proceed
jointly in the future.
A pdf version of the call for papers is available here.
Symposium Themes
The Program Committee is seeking papers on original, unpublished
research work concerning all aspects of volume graphics.
Symposium Topics include (but are not limited to):
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Representation of Volume Information
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- stationary and time-varying data
- single- and multi-valued data
- multi-dimensional data
- hierarchical and multiresolution data
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- uniform vs. non-uniform, flat vs. hierarchical grids
- mesh-based, mesh-less and hybrid representations
- interpolation schemes
- volume-based surface representations
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Acquisition and Reconstruction of Volume Data |
- uniform vs. non-uniform sampling schemes
- procedural synthesis techniques
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- tomographic techniques, new imaging modalities
- interactive techniques
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Modeling and Transformation of Volumetric Objects |
- resampling, denoising
- interactive and procedural modeling
- warping and morphing
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- compression and simplification
- multiresolution techniques
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Analysis of Volumetric Objects |
- extraction of geometrical and topological features, e.g. isosurfaces,
shapes, skeletons, Morse-Smale complexes
- statistical and machine learning methods
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- extraction of application-specific features, e.g. flow features,
anatomical structures, ROIs
- feature analysis – segmentation, correspondences
and tracking of features
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Volume Rendering |
- local and global illumination models
- transfer functions
- feature emphasis and suppression
- non-photorealistic and illustrative techniques
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- high dynamic range volume rendering
- acceleration techniques (multi-resolution, specialized data structures, hardware)
- volume graphics architectures, APIs
- GPU-based techniques
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Volume Graphics in Applications |
- novel domain-specific techniques and evaluation of volume graphics methods, judgment of efficacy and demonstration of utility
in application fields (as mentioned afterwards)
- fluid flow, structural mechanics, geophysics
- enviromental sciences, natural phenomena
- material- and nano-sciences
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- biomedical imaging: MR, CT, PET, DTI, molecular imaging, microscopy, microstructure characterization; computational anatomy
- volume rendering for computer games and SFX
- volumetric video compression
- 3D video
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Important Dates
May 02, 2008 |
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Abstract submission deadline |
May 09, 2008
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Paper submission deadline |
June 13, 2008 |
| Author notification |
July 07, 2008 |
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Final paper submission deadline |
August 10 11, 2008
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Symposium |
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All deadlines are at 24:00 Pacific Day Time |
                   
                   
                   
                   
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| For further assistance, please
e-mail us. |
Last update: 9th of July 2008 |
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