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IEEE/EG International Symposium on Volume and Point-Based Graphics

10 – 11 August, 2008 (co-located with SIGGRAPH 2008)

Los Angeles, CA, USA




Please consider:
  • Conference material and badges will be issued to registered attendees at the conference venue, starting on Sunday, Aug 10, at 8:00 am.
  • Onsite registration for VG/PBG'08: This will be possible only at the SIGGRAPH 2008 registration booths, located in the Los Angeles Convention Center (LACC), on Saturday, Aug 9, at 7:30 am - 5:00 pm and on Sunday during normal SIGGRAPH registration hours.
  • SIGGRAPH registration hours (for SIGGRAPH 2008 registration, merchandise pickup and store) are on Sunday, 1:00 - 7:00 pm, and Monday 7:30 am - 6:00 pm.
  • SIGGRAPH hotel shuttle service starts on Sunday, 10 August, at 12:30 pm. It is not yet available on Sunday morning!
  • The SIGGRAPH shuttle service is available only to attendees who registered at official conference hotels through the SIGGRAPH 2008 hotel reservation system. Those attendees will receive a wristband upon check-in that allows them to board the shuttle buses.


PROGRAM


Sunday, August 10

08:00 - 09:00 Registration

09:00 - 09:15 Opening & Welcome
Hans-Christian Hege, Anders Ynnerman

09:15 - 10:45 Session I  –  Point-Based Techniques
Session Chair: Renato Pajarola

A Graph-Based Approach to Symmetry Detection
Alexander Berner, Martin Bokeloh, Michael Wand, Andreas Schilling, Hans-Peter Seidel

A Survey of Methods for Moving Least Squares Surfaces
Zhi-Quan Cheng, Yan-Zhen Wang, Bao Li, Kai Xu, Gang Dang, Shi-Yao Jin

Parallel Construction of k-Nearest Neighbor Graphs
Michael Connor, Piyush Kumar

10:45 - 11:15 Coffee Break

11:15 - 12:15 Session II  –  Design of Color Maps and Transfer Functions
Session Chair: Patric Ljung

Harmonic Colormaps for Volume Visualization
Lujin Wang, Klaus Mueller

Stroke-Based Transfer Function Design
Timo Ropinski, Jörg-Stefan Praßni, Frank Steinicke, Klaus Hinrichs

12:15 - 02:00 Lunch

02:00 - 03:30 Session III  –  Isosurfaces, Interval Volumes
Session Chair: Hans-Christian Hege

On Accuracy of Marching Isosurfacing Methods
Cuilan Wang, Timothy S. Newman, Jong Kwan Lee

Isosurface Ambient Occlusion and Soft Shadows with Filterable Occlusion Maps
Eric Penner, Ross Mitchell

Multiresolution Interval Volume Meshes
Kenneth Weiss, Leila De Floriani

03:30 - 04:00 Coffee Break

04:00 - 05:30 Session IV  –  Volume Rendering Techniques I
Session Chair: Markus Hadwiger

Stereo Pseudo 3D Rendering for Web-based Display of Scientific Volumetric Data
Daniel Chern-Yeow Eng, Yoonsuck Choe

Layers for Effective Volume Rendering
Sundaresan Raman, Oleg Mishchenko. Roger Crawfis

GPU-based Particle Systems for Illustrative Volume Rendering
Roy F.P. van Pelt, Anna Vilanova, Huub M.M. van de Wetering

07:00 Conference Dinner


Monday, August 11

09:00 - 10:00 Keynote Lecture (free access for Siggraph 2008 attendees)
10 Years of Point Based Graphics – Achievements and Challenges
Speaker: Markus Gross
Chair: Arie Kaufman

10:00 - 10:30 Coffee Break

10:30 - 12:00 Session V  –  Volume Rendering Techniques II
Session Chair: Torsten Möller

Pre-Integrated Volume Rendering for Multi-Dimensional Transfer Functions
Martin Kraus

Interactive Global Light Propagation in Direct Volume Rendering using Local Piecewise Integration
Frida Hernell, Patric Ljung, Anders Ynnerman

Obscurance-based Volume Rendering Framework
Marc Ruiz, Imma Boada, Ivan Viola, Stefan Bruckner, Miquel Feixas, Mateu Sbert

12:00 - 01:30 Lunch

01:30 - 03:00 Session VI  –  Applications
Session Chair: Nelson Max

Decomposition and Visualization of Fourth-Order Elastic-Plastic Tensors
Alisa G. Neeman, Rebecca Brannon, Boris Jeremić, Allen Van Gelder, Alex Pang

Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production System
Yuri Vanzine, Dana Vrajitoru

Adaptive Sampling and Rendering of Fluids on the GPU
Yanci Zhang, Barbara Solenthaler, Renato Pajarola

03:00 - 03:30 Coffee Break

03:30 - 05:00 Session VII  –  GPU Based Techniques
Session Chair: Klaus Mueller

Accelerating Volume Raycasting using Occlusion Frustums
Jörg Mensmann, Timo Ropinski, Klaus Hinrichs

Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering
Andre Maximo, Saulo Ribeiro, Cristiana Bentes, Antonio Oliveira, Ricardo Farias

Smooth Mixed-Resolution GPU Volume Rendering
Johanna Beyer, Markus Hadwiger, Torsten Möller, Laura Fritz

05:00 - 05:30 Best Paper Award & Concluding Remarks
Matthias Zwicker





                                                                               
For further assistance, please e-mail us. Last update: 7th of Aug 2008